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List of years

NEWS ARCHIVE 2014

Previoust Year (2013)

January

Color SmashColor Smash

Welcome to 2014. If you haven't read my Calendar, Blazing Games is going Monthly for this year. This Month's game is also my New Year's Game Jam entry. This game requires you to smash the complementary color as quick as you can (a table of complementary colors is in the about section of the game).

February

Color SmashSaga of the Candy Apple Scrolls

In protest to the attempt to trademark the word Candy, the CandyJam game jam was set up and is running until February 3rd. Anybody who knows me knows what I think about IP law (read my Development blog if you are curious) so my participation in this game jam was without question. This game is a bit rougher than I would like but the title really is a reflection of what the game is about.

March

Spikey BirdSpikey Bird

The Flappy Jam was a game jam with the goal of creating a Flappy Bird type of game using inspired (but original) artwork. This is my entry for the game. It is also my first Unity game.

April

Spikey BirdCoffee Quest 2600

Mini-Ludum Dare #50 had the theme of Demakes. This is when an existing game is taken an remade as if it were created for an older system. The oldest gaming system I ever used was an Atari 2600 so I decided to go with that platform. While I didn't have time to actually create the game on a 2600 (If enough people email me with interest I would actually consider doing so) but did take pains to make sure the game could be done within the harsh 76 cycles per scan-line and 128 bytes of RAM constraints of the system so Coffee Quest 2600 is quite possible to create for the 2600.

May

Spikey BirdMaze 3D for the 2600

Last month, for Mini-Ludum Dare #50, I created a version of coffee quest as if it were created for the Atari 2600 console. This was done in Flash though I tried to keep the limitations of the system in mind while creating the retro version. I was curious if I could actually create a 3D game on the 2600 using the techniques that theoretically should work so decided to create a 3D maze game for the 2600. This is that game. As I couldn't find a JavaScript 2600 emulator, I am providing the ROM file and a link to an open source emulator for the 2600.

June

Spikey BirdTrivia for the NES

While I was not intending to release another emulator game this month, I simply did not have the time necessary to finish the game I was working on for this month. Thankfully I am ahead on my development blog work, so I am posting the Trivia game that is being developed as part of my NES RPG project. Unfortunately, the javascript emulator I have doesn't like these ROMs so you will have to download the games and play on a NES emulator.

July

Spikey BirdMy first RPG Maker VX Ace game

There was a big RPG Maker contest durring June. While I had intended to enter it, there simply was not enough spare time to finish the game so I am instead releasing my first ever RPG Maker game. It is titled first as it was my first simple project. The game is fairly short but for those of you who wondeer what my test projects look like here is a good example.

August

Drone DefenceDrone Defence

A simple side-scrolled with randomly generated terrain. Not quite as finished as I would have liked, but for my first attempt at playing with the Haxe language using the OpenFL library.

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