Dozen Days of Dice episode 4 Poker Dice Open Source Release Readme file 1.00.

COPYRIGHT INFORMATION

Dozen Days of Dice episode 4 Poker Dice
copyright (c) 2007-2008 Blazing Games Inc.

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

GNU gave me the following clarification about Flash programs:
As a clarification, for the purposes of Section 3, the Macromedia Flash program
is considered to be the 'compiler' for .swf files and the Macromedia Flash
Player is considered to be 'part of the operating system on which the
executable runs'.

REVISION HISTORY

November 30, 2007 - Initially developed for the Blazing Games web site.
May 2, 2008 - Date that this distribution was officially Released.
- Added About button, and About screens.

POSTING GAME ON WEBSITES

The PokerDice_osr.html file can be considered a template for creating
a web page that uses this game. The .fla file is the source file
for the game and is not needed in order to have the game on your site.
If you have enough space, I would recommend having the distribution
zip file on your site. If you do not post the distribution file, then
please provide a link to www.BlazingGames.com so visitors can get the 
distribution. 

PROGRAMMING NOTES

This game originally appeared on The Blazing Games website in 2007 and is the
fourth episode of my Dozen Days of Dice series and was created with Flash CS3 
using ActionScript 3. The classes that make up the bulk of the game are stored 
in text files outside of Flash with the main flash file being essentially a 
container for the graphics used in the game.

This was created my Game in a Day rules which means that the game was created 
in a single day. This open source information was added later as the original 
episode was not initially an open source release. As with episode 3, this 
episode had copies of earlier builds kept for the design diary.
