Blazing Games - Dozen Days - Words - Crossword
Time is development time not real-world time.
Time is development time not real-world time.
Wednesday May 20, 2009
0:00 - 1:30 Skeleton and title
The seventh episode of Dozen Days of Words is the word game that pretty much
everybody is familiar with. Crossword puzzles are puzzles where players have
to fill in a grid of horizontal and vertical letters with the appropriate
words taking into account the clues that are provided.
Sunday June 14, 2009
1:30 - 3:30 Crossword Letter Tile Class
Creating the letter tile class used by Crossword. This is simply an overridden
version of the letter tile class that adds support for additional information
used by the game. This is the correct letter, the hints associated with this
tile, and all the color coding for both the selected tile and hints.
3:30 - 4:30 Puzzle XML
The first (probably not last) version of the XML file used to define the
puzzle. The puzzle is a very simple test file. Initial implementation of the
game creating the grid but not yet adding the puzzle data.
4:30 - 5:30 adding words
Added the horizontal and vertical words to the puzzle finishing the puzzle
layout. Added the game start code and some test code.
Saturday July 11, 2009
5:30 - 7:00 Keyboard support
The cursor system and inputting letters from the keyboard. A mouse-based
alternative is needed yet.
7:00 - 9:00 Side panel
The clues for whatever letter the cursor is on, hint toggle, exit button and
along the bottom of the screen letters so the game can be played only with a
mouse!
Thursday July 16th, 2009
9:00 - 12:00 Final touches
Creating and encoding real puzzle. Proper color coding for hint mode. Cursor
movement when letters entered.
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