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Planting Clues

When I originally planned out this day, episode 43 and 44 were going to be a single episode and the final episode was going to be extended with a comedic RPG menu-driven combat system. As usual, my overly ambitious schedule made simplifying the plans for the day a necessity so the decision was made to split episode 33 into two parts and drop the RPG stuff.

As the original premise is that the professor hints at the portal leading to Earth and gives you a tour of his lab explaining how the lock works. He then lets the player talk to him for a few minutes where they can dig out the clues to the portal. He is then called away from the lab so the player has a chance to use the knowledge to escape by using the portal.

I decided that instead of being neutral, I would have the professor actively try to help the player by clearly hinting at the importance of the information he is providing and leaving the room on his own accord after finishing his talk with the player.

The key to winning this episode then becomes hitting all the key conversation topics. This is fairly easy to do but for those of you who are having trouble doing this, the remaining sections of this chapter will cover the map of the conversation and provide the key quotes from the conversation that will be needed for completing episode 44.

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