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One of those Weeks

Day 1

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Open Source Releases

While not all of the episodes in this game have yet been released as open source, Blazing Games Inc. is slowly going to release all the games in this series as Open Source. Our current policy is to hold on to all the rights to new episodes for at least a year before releasing them under a GPL License (click here to open a popup with the text of the license). Releasing the games as Open Source allows other people to post the episodes on their sites and to make changes to the episode as long as any changes are also released to the open source community. To better understand what open source is visit www.opensource.org/docs/osd.

For descriptions, I am assuming that the person downloading the episodes is just getting into Flash game programming and am providing a description of what they could learn by downloading and studying the source code. Obviously, if you want the games for playing offline or for your site, you don't have to even look at the source code (the .fla file) but only care about the sample html and the executable .swf file that is included in the zip files with the source code..

One of those Weeks episode 1Episode 1: Nightmare

The first episode revolves around a non-logical maze and would be useful for learning the basics of how to put together such a maze. It is also useful as a demonstration of how tinting can be used to reduce the amount of graphics needed in an animation.

One of those Weeks episode 2Episode 2: An Early Start

This episode revolves around exploring your apartment. While there are only 4 "rooms", close up views of certain objects in the game are also done up like rooms. If you are trying to learn how to make an adventure game, studying this episode will help you grasp how rooms work.

One of those Weeks episode 3Episode 3: The Landlord

My three button conversation system is put to good use in this branching conversation.

One of those Weeks episode 4Episode 4: The Bus

The wallet here might be useful if your game revolves around currency.

One of those Weeks episode 5Episode 5: The Elevator

This episode has multiple conversations and a simple puzzle.

One of those Weeks episode 6Episode 6: Making the Meeting

The first iteration of my 3D system. This is probably the simplest version of the system to comprehend, though later episodes have much better versions in place.

One of those Weeks episode 7Episode 7: The Meeting

A few tricks are done with the conversation system. One is a technique for annoying those people who must get the highest possible score. The other is dealing with a huge number of different mini-conversations.

One of those Weeks episode 8Episode 8: The Bank

More of a cut scene than a game. Very simple real-time puzzle.

One of those Weeks episode 9Episode 9: The Chase

I think the stealth game that I incorporated into this episode is the best aspect of the game. A lot of people thought this puzzle was way too difficult, but I rather enjoyed putting it together.

One of those Weeks episode 10Episode 10: The Cruise

A locked room puzzle. There are a number of different techniques that were used to assemble this puzzle, so it might be worth examining.

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