Blazing Games - One of those Weeks - Day 1
There is a book about the creation of One of those Weeks Here is a link to that book as well as the particular chapters that are related to the episodes that make up this day.
A book that contains the solution to all of the episodes as well as information on how the game was created.
After reviewing the actual plans for this game, and how the game ended up being created.
Making Episode 2: An Early Start
The initial version of the conversation system and how the house was put together.
Making Episode 3: The Landlord
How to use the conversation system in order to create a branching conversation.
The wallet is introduced.
Making Episode 5: The Elevator
In order to be able to have multiple conversations at the same time, the conversation system is modified into a callback model. This allows much greater flexibility with how conversations are controlled.
Making Episode 6: Making the Meeting
How to use the painters algorithm for creating three-dimensional mazes.
Many different conversations. How to handle this with very little work.
Very simple time management.
How the stealth puzzle was designed and implemented.
A more sophisticated inventory system that better allows the player to interact with objects in the game is introduced.
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