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NEWS ARCHIVE 2012

Previoust Year (2011)

January 6th

Color Collapse PlusTwelve Months of Doomsday Episode 1: Moon Landings

For 2012, we are releasing a 12 part series based on classic arcade games but with an end of the world theme as we follow the attempts to save earth from Alein the Alien. In this first episode, you must land a fleet of cargo pods on the moon. For hints at upcoming games, be sure to download the Blazing Games 2012 Calendar.

January 20th

Color Collapse PlusOne of those Weeks episode 41 and Making of One of those Weeks chapter 41

At long last, I am releasing the open source versions of the final day of One of those Weeks with the matching Making of chapters. Episode 41 was the dream sequence episode where the player must traverse an ever-changing river of lava to avoid the Blue Screen of Death.

February 3rd

Twelve Months of Doomsday episode 2 Moon RunTwelve Months of Doomsday episode 2: Moon Run

The second episode of my end of the world series. Jump over obstacles while shooting down alien scouts as you try and deliver a vital component to a neighboring dome.

Update: Feb 4th, fixed invisible damage bug, added sound effects.
February 17th

Leap Year LeapLeap Year Leap

My leap year game for 2008 has been updated for this year. As an extra bonus the source code of the game are being released at the same time.

March 2nd

Color Collapse plusColor Collapse + 0.06

With my big focus being on Twelve Months of Doomsday, the enhanced version of Color Collapse that I envision is going to be a while. I am thinking that the big push for the enhanced features and play modes won't be until 2013 which means that I am now considering changing this project from Flash to HTML 5. Feel free to email me if you have a preference. That said, this month I am adding the last set of original levels (part 3) to the game so if you never finished those levels, you can try again with the new undo feature to make the process of solving the levels much easier.

March16th

Color Collapse plusTwelve Months of Doomsday Episode 3: Invasion

This fortnight the TMoD series continues with episode 3. Alein the Alien has launched her first attack and you must defend the moon base from a wave of ships. In unlimited mode, you try to survive as many ever-faster waves as you can.

March 30th

Easter Egg HuntEaster Egg Hunt

As Easter is almost upon us, it is time for my Easter game to make another appearance. This time I am releasing the game as open source. The game is simply a search through a 3D maze to try and find a dozen easter eggs.

April 13th

Easter Egg HuntDeadly Dodge Ball

It is time for a Friday the 13th release so I decided to do a scary thing with my current Friday the 13th project. Not only am I porting it from Flash to HTML5. Even more scary, at least from my perspective, I am trying out a new library for handling the graphics (more details on this on the Blazing Games Development Blog next week). This is the game of Dodge Ball, but with deadly flaming fireballs. See how long you can survive.

April 27th

Space ShieldTwelve Months of Doomsday episode 4: Space Shield

A Solar Flair on the sun is sending a large electromagnetic pulse towards Earth and you need to put up a series of satellites to aid in deflecting the pulse before it causes decades worth of damage to the power infrastructure.

Update: On May 1st posted an updated version that fixes bugs, has better collision detection, has proper scoring and bonuses, more sound (if enabled) and proper unlimited mode.

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